Welcome to our community!
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1
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456
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February 3, 2023
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Starter Pricing Question
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4
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19
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December 2, 2023
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Seeking Guidance on iOs/Googleplay Subscription Verification and Official Content Access in AccelByte
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0
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1
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December 2, 2023
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Player stats & rewards
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3
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21
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December 1, 2023
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AccelByte Multiplayer Servers with C# SDK
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1
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19
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December 1, 2023
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Microservice / Serveless Script
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1
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41
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November 15, 2023
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Error Removing active sessions from admin portal
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0
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182
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July 12, 2023
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Server-Side AccelByte Foundations Integration
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2
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255
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May 29, 2023
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Failed to kick party member error - user inactive
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1
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232
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May 16, 2023
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Leaderboard Snapshots and Weekend Leaderboard Events
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3
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305
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May 8, 2023
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Accelbyte Not Working on iOS
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1
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241
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May 8, 2023
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WebAuthn Support
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1
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217
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May 5, 2023
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I Can't Access the Accelbyte Config in Unity
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1
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246
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May 5, 2023
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WebGL Builds Failing
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0
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208
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May 3, 2023
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"Ghost" Game Sessions
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4
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330
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April 29, 2023
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RegisterV2 Validation Error
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2
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644
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April 19, 2023
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How to manually attach data to a user?
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3
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234
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April 12, 2023
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Make Unity sdk async/await
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6
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295
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March 22, 2023
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New Release: AGS Starter 0.7.0
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0
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231
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March 21, 2023
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🎉 AccelByte Gaming Services - Starter official launch!
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0
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257
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March 20, 2023
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MatchmakingV2, quickplay 1v1
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5
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286
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March 20, 2023
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MatchmakingV2, P2P host ID or IP
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3
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273
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March 17, 2023
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The Foundations Document
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1
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323
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February 15, 2023
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What games are you currently building?
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0
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228
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February 14, 2023
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Unity: LoginWithDeviceId() doesn't return UserID
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1
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258
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February 14, 2023
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SDK or API call returns Subdomain Mismatch error
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1
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215
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February 14, 2023
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Are there any limitations on number of games we can launch on Foundation?
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1
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214
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February 14, 2023
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Got an error whenever a function is called: Invalid URI: The format of the URI could not be determined
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1
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234
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February 14, 2023
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GetSubsystem() function always return NULL when running game in PIE
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1
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257
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February 14, 2023
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Single authentication for different apps similar to SuperCell Id
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1
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227
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February 14, 2023
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