Hi folks,
I’m still trying to get Unity codegen working.
I’ve got the latest codegen EXE and template pack in my project. I’m trying to run the make
command in WSL as specified, but it’s failing in the generate_package step.
Here’s my file layout:
PS C:\dev\project\codegen> tree
Folder PATH listing for volume Fast
Volume serial number is 6062-834E
C:.
├───accelbyte-unity-sdk-template-pack
│ ├───res
│ │ └───com.AccelByte.SDK.Custom
│ │ ├───Editor
│ │ │ └───Resources
│ │ └───Runtime
│ │ └───Core
│ └───templates
│ ├───common
│ ├───package
│ └───sdk_customization
└───com.AccelByte.SDK.Custom
├───Editor
│ └───Resources
├───Runtime
│ └───Core
└───spec
└───Client
Here’s the contents of that directory:
Mode LastWriteTime Length Name
---- ------------- ------ ----
d----- 13-Mar-24 17:27 accelbyte-unity-sdk-template-pack
d----- 06-Mar-24 21:33 com.AccelByte.SDK.Custom
-a---- 13-Mar-24 17:26 10356924 accelbyte-codegen-windows_amd64.exe
-a---- 06-Mar-24 20:52 307 fstab
Here’s what I get when I run the failing make command directly in a WSL terminal in VS Code:
clambert@DESKTOP-63FMGAI:/mnt/c/dev/project/codegen/accelbyte-unity-sdk-template-pack$ make generate_package CODEGEN_PATH=../accelbyte-codegen-windows_amd64.exe PROJECT_PATH=../../../../../UnityProject/project/Packages SPEC_PATH=../../../../../UnityProject/project/Packages/Spec
Traceback (most recent call last):
File "accelbyte-codegen.py", line 115, in <module>
File "accelbyte_codegen\cli\__main__.py", line 42, in main
File "click\core.py", line 1157, in __call__
File "click\core.py", line 1078, in main
File "click\core.py", line 1688, in invoke
File "click\core.py", line 1434, in invoke
File "click\core.py", line 783, in invoke
File "click\decorators.py", line 33, in new_func
File "accelbyte_codegen\cli\render\command.py", line 278, in render_command
File "accelbyte_codegen\cli\render\command.py", line 89, in render
File "accelbyte_codegen\cli\render\processor.py", line 203, in __call__
File "accelbyte_codegen\cli\render\processor.py", line 130, in __call__
File "accelbyte_codegen\cli\render\processor.py", line 115, in __call__
AssertionError: '\mnt\c\dev\project\codegen\accelbyte-unity-sdk-template-pack\templates\package\package-json.j2' path does not exist
[21788] Failed to execute script 'accelbyte-codegen' due to unhandled exception!
make: *** [Makefile:100: generate_package] Error 1
It looks like the AB codegen binary is taking a path that entirely uses forward slashes and converting it to backslashes, which fails in WSL. Running from a Cygwin bash terminal fares even worse.
Thanks, Chris