Hi,Sometimes I often connect to DS that has been deleted, please help me check this problem.thank you.
Hi,Sometimes I often connect to DS that has been deleted, please help me check this problem.thank you.
Hi @user13,
Based on my findings (UTC timestamp):
Based on this flow, the error was in the DS shutting down logic. Our suggestion is to fix the shutting down logic.
Let me know if this answers your question.
Hi,Thank you for your search. In this time stamp, DS has been closed, does it mean that there is still a problem with my process?
Yes, the problem is in the DS. You can check it by downloading the log from the AMS Logs and Artifact section. Try searching for your DS ID there and pressing the download button. Here is a snippet from your DS log:
2024-07-16T01:16:29.360Z ------------------------------ Send Start game from ds
2024-07-16T01:16:29.361Z NetworkManagerRPC:StartGame ()
2024-07-16T01:16:29.361Z ForgeSceneSwitcher:StartGame ()
2024-07-16T01:16:37.317Z Uploading Crash Report
2024-07-16T01:16:37.317Z NullReferenceException: Object reference not set to an instance of an object
2024-07-16T01:16:37.317Z at NetworkManagerRPC.RPC<redacted>
2024-07-16T01:16:37.317Z at BeardedManStudios.Forge.Networking.Rpc+<<redacted>
2024-07-16T01:18:29.069Z Player 1 timed out
2024-07-16T01:18:29.070Z Player Disconnected: 1 count:1
2024-07-16T01:18:29.070Z count:0
2024-07-16T01:18:29.070Z Reset!!!
2024-07-16T01:18:29.081Z Shutting down DS..
Ok, thank you very much. Can you tell me how to release DS if it is convenient? I just use it to exit the application directly.
Basically, any function that can exit the application should be fine.
I want to clarify things here, the problem is that the DS shut down 2 minutes after being claimed by the session service, and you as a player joined the session after 12 minutes.
Yes, no problem. We are now re-entering a new DS each time we enter a session, and our DS actually only serves once at a time.