Hi everyone,
I’m trying to implement display name uniqueness in my game.
I’m using headless accounts with ability to change display name by using user.Update
SDK method.
If I’m adding UniqueDisplayName
field into updateUserRequest
parameter it does not apply, in response I’m getting updateUserRequest
as null
. So I’ve found that there is existing some config value: UNIQUE_DISPLAY_NAME_ENABLED
, but I have no idea how to set it to true
. I’ve only found Get methods in SDK.
This solution is really helpful for me. Thanks for this.
Hi SirGray,
I’m sorry that we missed your post. If your studio is unable to use unique display names, it means you are one of our early AGS starter customers. New game studios will have this enabled by default. Unfortunately, there is currently no UI support to change this configuration directly.
If you need help to enable it, please send me a direct message, and I can assist you in enabling the unique display name feature.