AccelByte Gaming Services TypeScript SDK Announcement

We’re excited to announce the release of AccelByte Gaming Services (AGS) TypeScript SDK version 4, offering an enhanced and efficient way for game clients to interact with AGS. The AGS TypeScript SDK is a versatile library for building web applications using AGS. It is platform-agnostic, making it suitable for both browser and server environments. Developed with TypeScript, the AGS TypeScript SDK emphasizes strict type safety, providing robust runtime type-checking to help you confidently work with AGS.

This release builds on the foundation of the previous version and introduces key upgrades designed to provide more flexibility and efficiency.

What’s New

  • React Query Integration: Enjoy seamless and efficient server state management with built-in support for React Query.
  • Interceptors: We’ve replaced traditional event handlers with interceptors, which give you greater control and flexibility over your SDK interactions.
  • More Features Incoming: Expect new features and improvements in future updates!

Get Started

To get started, refer to the AGS TypeScript SDK Installation and Usage Guide. You can also check out our sample SDK projects on GitHub to give you an idea on how you can use the SDK for your own projects.

Give it a spin, and share your feedback with us!

Migrate from AGS TypeScript Version 3

For information about migrating from AGS TypeScript Version 3, refer to the Migration Guide.